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Dylan Martínez Sánchez

Game Designer, 3D Artist and Unreal Developer

I am a passionate for videogames, with experience in 3D design and Unreal Engine development. Trained in the usage of Unreal and in game design, I am looking forward to start building my career and to grow as a professional in the videogame industry.
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Which are my specialities

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3D Art
Sculpting ideas into 3D wonders: where vision meets dimension!
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Game Design
Designing dreams, crafting worlds. From the concept to reality.
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Unreal Engine
The most powerful game engine. The limit is no longer imagination!
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Some of the projects I've worked on

I will be posting in this section all the projects I have been working on. As for now, there's only one, as I am just getting started in the videogame industry. But I sure hope this section will be filled with exciting new adventures I get the opportunity to live!

Tears of Elara

What is Tears of Elara?
Tears of Elara is an open world RPG project, set in a world where magic has changed everything.
My role
During my internships in Orenji games, my main task was to be the game designer for ToE. I made the GDD and coordinated creative decisions. I also helped with the environment building; designed and implemented Inventory, Quests and Dialogue systems; and designed some characters in 3D
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My portfolio and social media

In these pages, you will find my most important artwork and information.
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Artstation

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Sketchfab

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LinkedIn

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And there's more!

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CONTACT

Are you convinced yet?

LET'S TALK
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